“Cows & Crops” for Android and iOS (2022)
In this project, I programmed a puzzle game base on grid scenarios where the player can place buildings, upgrade and match them with the objective of growing a farm. I made this whole game alone and it’s the only non-commercial game that I’ve published so far.
“Square Fists” for Android and iOS (2020, updated until 2021)
This was my career’s biggest challenge, not only because I made the whole game alone but also because I was programming things that I wasn’t familiar with, like character customization, 3D fighting mechanics, several mini-games with different mechanics, interactive dialogs, inventory and a skills system.
“Square Fists” for Android and iOS (2017, updated until 2020)
In this project I programmed procedural levels, Artificial Intelligence, collectible items, random events, in-game in-app purchases, among other things that made it my most successful game, with millions of downloads and a score that took it to the finals of Google Play Indie Festival LATAM 2018. Made with an artist friend.
“Retro Runners X2” for Android and iOS (2015, updated until 2016)
This was the remake of my first game “Retro Runners”. I optimized the codes for better performance and my friend remade all the art assets. It’s an endless runner game with collectible items, unlockable characters and procedural levels. It also has achievements and leaderboards.
“Mad Santa” for Android and iOS (2014)
In this project, I programmed a 2D side-scrolling game where the player has to control santa’s balloon and drop gift boxes into people’s chimneys. It has achievements and leaderboards. Made for a Christmas-themed game jam with 2 friends. (an artist and a sound designer)
“Tiny Acrobats” for Android, iOS, Windows Phone and BlackBerry 10 (2014)
I programmed a 2D platformer where the player has to make 2 acrobats jump to grab points in the air, it includes unlockable scenarios, achievements and leaderboards. It was based on Odissey’s PT Barnum’s Acrobats (1983).